Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Rush McKerras is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
20 |
Failed to qualify for Corporate (Citizen). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
23 |
Contact with Government. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
28 |
Attempted a risky adventure and was wildly successful. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
31 |
Rush McKerras do not know what happened to Rush McKerras. There is a gap in Rush McKerras's memory. |
5 |
31 |
Became a Scholar (Scientist). |
5 |
32 |
Win a prestigious prize for Rush McKerras's work. |
6 |
35 |
Continued as Scholar (Scientist). |
6 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
39 |
Continued as Scholar (Scientist). |
7 |
42 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
42 |
Became a Merchant (Broker). |
8 |
44 |
Moved to a new world. |
9 |
46 |
Continued as Merchant (Broker). |
10 |
50 |
Continued as Merchant (Broker). |
10 |
52 |
Gained a contact. |
10 |
54 |
Promoted to Merchant (Broker) rank 1. |