Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
A revolution, attack or other unusual event throws Sampson Gregory's life into chaos, forcing Sampson Gregory to leave the planet. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Attacked by enemies and injured. |
2 |
22 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Gain Enemy if Sampson Gregory don't already have one. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
25 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
25 |
Failed to qualify for Ground Assault (Marine). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Army (Infantry) with the new title Private. |
4 |
28 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
29 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
5 |
29 |
Attempted to change assignments. |
5 |
29 |
Failed to qualify for Cavalry (Army). |
5 |
29 |
Continued as Army (Infantry). |
5 |
31 |
Advanced training in a specialist field |
5 |
33 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
6 |
33 |
Continued as Army (Infantry). |
6 |
34 |
Good fortune |
6 |
37 |
Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant. |
7 |
37 |
Continued as Army (Infantry). |
7 |
41 |
Sampson Gregory is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
8 |
41 |
Returned to Citizen (Colonist). |
8 |
44 |
Sampson Gregory rise to a position of power in Sampson Gregory's colony or corporation. |
8 |
45 |
Promoted to Citizen (Colonist) rank 1. |
9 |
45 |
Continued as Citizen (Colonist). |
9 |
49 |
Sampson Gregory's business expands, Sampson Gregory's corporation grows, or the colony thrives. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Failed to qualify for Corporate Agent (Agent). |
10 |
49 |
Switched to Drifter (Barbarian). |
10 |
53 |
Promoted to Drifter (Barbarian) rank 1. |