Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
An investigation takes on a dangerous turn. |
1 |
20 |
Hard times caused by a lack of interstellar trade costs Sampson Jephcots's job. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Given specialist training in vehicles. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Physician (Scholar). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
34 |
Survived a risky adventure but gained nothing. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
38 |
Continued as Drifter (Barbarian). |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
46 |
Find valuable salvage. |
8 |
46 |
Continued as Drifter (Barbarian). |
8 |
50 |
Forced to muster out. |
9 |
50 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
50 |
Switched to Drifter (Scavenger). |