Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Saul Mar's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
33 |
Attempted a risky adventure and was injured. |
4 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
41 |
Drafted into Star Marine |
6 |
41 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
41 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
42 |
Assigned to the security staff of a space station. |
7 |
45 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Switched to Marine (Ground Assault) with previous rank. |
8 |
49 |
A mission goes wrong; Saul Mar and several others are captured and mistreated by the enemy. Gain Saul Mar's jailer as an Enemy. |
9 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Retired. |
9 |
52 |
Victim of a crime. |
10 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |