Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
22 |
Voluntarily left Broker |
2 |
22 |
Failed to qualify for Physician (Scholar). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Drafted into Courier |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Became a Scout (Courier). |
4 |
34 |
Spend several years jumping from world to world in Sawe-e-we's scout ship. |
5 |
34 |
Continued as Scout (Courier). |
5 |
38 |
Perform an exemplary service for the scouts. |
5 |
38 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Scout (Explorer) with previous rank. |
6 |
40 |
Sawe-e-we have no idea what happened to Sawe-e-we – they found Sawe-e-we's ship drifting on the fringes of friendly space. |
7 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
44 |
Sawe-e-we come into conflict with a splinter group Sawe-e-we's own religion which maintains Sawe-e-we's version is the wrong one. Gain 2 Rivals. |
8 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Retired. |
8 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |