Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Vessel participates in a notable military engagement. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Flight) with previous rank. |
2 |
24 |
Commanding officer takes an interest in Selmer McDonaugh's career. |
2 |
26 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Flight). |
3 |
27 |
Nearly killed. |
4 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
33 |
Attacked by enemies that Selmer McDonaugh easily defeat. |
5 |
33 |
Gain Enemy if Selmer McDonaugh don't already have one. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
39 |
Promoted to Drifter (Scavenger) rank 3. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
43 |
Attacked by enemies that Selmer McDonaugh easily defeat. |
7 |
43 |
Gain Enemy if Selmer McDonaugh don't already have one. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 4. |
8 |
43 |
Voluntarily left Scavenger |
8 |
43 |
Failed to qualify for Colonist (Citizen). |
8 |
43 |
Switched to Drifter (Barbarian). |
8 |
47 |
Drafted into Law Enforcement |
9 |
47 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
48 |
Victim of a crime |