Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
25 |
Seymour Duffey learn something Seymour Duffey should not have – a corporate secret, a political scandal – which Seymour Duffey can profit from illegally. |
2 |
26 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
29 |
Seymour Duffey learn something Seymour Duffey should not have – a corporate secret, a political scandal – which Seymour Duffey can profit from illegally. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Courier (Scout). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Army (Infantry) with the new title Private. |
4 |
33 |
Assigned to a peacekeeping role. |
5 |
34 |
Continued as Army (Infantry). |
5 |
36 |
Seymour Duffey is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
36 |
Returned to Citizen (Worker). |
6 |
39 |
Moved to a new world. |
6 |
40 |
Promoted to Citizen (Worker) rank 3 with the new title Technician. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
43 |
A revolution, attack or other unusual event throws Seymour Duffey's life into chaos, forcing Seymour Duffey to leave the planet. |
8 |
43 |
Became a Rogue (Enforcer). |
8 |
45 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
8 |
47 |
Promoted to Rogue (Enforcer) rank 1. |
9 |
47 |
Continued as Rogue (Enforcer). |
9 |
51 |
Involved in a gambling ring. |