Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Citizen (Worker). |
2 |
24 |
A revolution, attack or other unusual event throws Shelton Sullivan's life into chaos, forcing Shelton Sullivan to leave the planet. |
3 |
24 |
Failed to qualify for Performer (Entertainer). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
26 |
Attacked by enemies that Shelton Sullivan easily defeat. |
3 |
26 |
Gain Enemy if Shelton Sullivan don't already have one. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
32 |
Survived a risky adventure but gained nothing. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
34 |
Shelton Sullivan do not know what happened to Shelton Sullivan. There is a gap in Shelton Sullivan's memory. |
6 |
34 |
Became a Merchant (Free Trader). |
6 |
35 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
35 |
Switched to Drifter (Wanderer). |
7 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
39 |
Continued as Drifter (Wanderer). |
8 |
43 |
Moved to a new world. |
8 |
43 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
43 |
Voluntarily left Wanderer |
9 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
47 |
Shelton Sullivan accepted an offer of inducements to betray Shelton Sullivan's faith. Gain 270,000 in cash. |
9 |
47 |
Forced to muster out. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
51 |
Encounter a Psionic institute. |
10 |
51 |
Tested for psionic powers |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |