Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Sherman Dickman's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
21 |
Became a Scout (Explorer). |
2 |
23 |
Psychologically damaged by Sherman Dickman's time in the scouts. |
3 |
23 |
Switched to Merchant (Free Trader). |
3 |
25 |
Embroiled in legal trouble. |
3 |
27 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
27 |
Became a Prisoner (Inmate). |
4 |
28 |
Disgraced. Word of Sherman Dickman's criminal past reaches Sherman Dickman's homeworld. |
5 |
31 |
Switched to Prisoner (Fixer) with previous rank. |
5 |
34 |
Disgraced. Word of Sherman Dickman's criminal past reaches Sherman Dickman's homeworld. |
6 |
35 |
Returned to Prisoner (Inmate). |
6 |
36 |
Parole hearing. |
6 |
39 |
Promoted to Prisoner (Inmate) rank 1. |
6 |
39 |
Paroled from prison. |
7 |
39 |
Entered Merchant Academy with the Business curriculum. |
7 |
40 |
Study Language (Floriani (Florian League)) as a hobby. |
7 |
43 |
Graduated. |
8 |
43 |
Switched to Merchant (Broker). |
8 |
43 |
Promoted to Merchant (Broker) rank 1. |
8 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
47 |
Promoted to Merchant (Broker) rank 2. |
9 |
47 |
Continued as Merchant (Broker). |
9 |
49 |
Lost eye or limb. Owe 2,500 for medical bills. |
10 |
49 |
Became a Drifter (Barbarian). |
10 |
53 |
Drafted into Army Support |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Retired at age 53. |