Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
A good deal ensures Sim Commins is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
A sudden war destroys Sim Commins's trade routes and contacts, forcing Sim Commins to flee that region of space. |
4 |
34 |
Gain rebels as Enemy |
5 |
34 |
Failed to qualify for Cavalry (Army). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
36 |
Attacked by enemies and injured. |
5 |
36 |
Nearly killed. Owe 40,000 for medical bills. |
5 |
36 |
Gain Enemy if Sim Commins don't already have one. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
39 |
Sim Commins do not know what happened to Sim Commins. There is a gap in Sim Commins's memory. |
7 |
39 |
Became a Agent (Corporate Agent). |
7 |
40 |
Befriended by a senior agent. |
7 |
43 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
8 |
43 |
Voluntarily left Corporate Agent |
8 |
43 |
Became a Scout (Courier). |
8 |
47 |
A new romantic starts. Gain an Ally. |
8 |
47 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
47 |
Continued as Scout (Courier). |
9 |
48 |
Good fortune |