Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
One of Sim Holmes's pieces of art is stolen, and the investigation brings Sim Holmes into the criminal underworld. |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
26 |
Refused to criticise a questionable political leader on Sim Holmes's homeworld. |
2 |
26 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
3 |
26 |
Continued as Entertainer (Journalist). |
3 |
30 |
Criticised a questionable political leader on Sim Holmes's homeworld, causing his downfall. Gain an Enemy |
3 |
30 |
Promoted to Entertainer (Journalist) rank 3. |
4 |
30 |
Continued as Entertainer (Journalist). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Entertainer (Journalist) rank 4 with the new title Correspondent. |
5 |
34 |
Continued as Entertainer (Journalist). |
5 |
36 |
Public opinion turns on Sim Holmes. |
6 |
36 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
38 |
Advanced training in a specialist field. |
6 |
40 |
Attempt at commissioned failed. |
6 |
40 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
7 |
40 |
Continued as Navy (Line/Crew). |
7 |
42 |
Abuse Sim Holmes's position for profit. |
8 |
44 |
Continued as Navy (Line/Crew). |
8 |
47 |
Special assignment or duty on board ship. |
8 |
48 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
9 |
48 |
Voluntarily left Line/Crew |
9 |
48 |
Became a Merchant (Broker). |
9 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
52 |
Promoted to Merchant (Broker) rank 1. |