Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
20 |
Dropped out of the merchant academy. |
2 |
20 |
Became a Army (Infantry) with the new title Private. |
2 |
23 |
Advanced training in a specialist field |
2 |
24 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
24 |
Continued as Army (Infantry). |
3 |
27 |
Unit is slaughtered in a disastrous battle, for which Sim Mendoza blame Sim Mendoza's commander. Gain commander as Enemy. |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
31 |
Sim Mendoza is chosen to represent Sim Mendoza's faith in a vid show or other highly public forum. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Sim Mendoza retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Aging Crisis. Owe 20,000 for medical bills. |
6 |
35 |
Retired at age 35. |
6 |
35 |
Retired. |
6 |
37 |
Gained a contact. |
7 |
40 |
A new romantic starts. Gain an Ally. |
8 |
47 |
Good fortune. |
9 |
50 |
Good fortune. |