Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
War breaks out, triggering a mandatory draft. |
1 |
19 |
Fled from the draft. |
1 |
21 |
Dropped out of the psionic community. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
23 |
Simeon Reekey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Worker (Citizen). |
3 |
23 |
Switched to Drifter (Wanderer). |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
30 |
Betrayed by a friend. One of Simeon Reekey's Contacts or Allies betrays Simeon Reekey, ending Simeon Reekey's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Scout (Courier). |
5 |
31 |
Simeon Reekey's ship is damaged, and Simeon Reekey have to hitch-hike Simeon Reekey's way back across the stars to the nearest scout base. |
5 |
31 |
Gain 3 Contacts. Gain 1 Enemies. |
6 |
31 |
Became a Agent (Intelligence). |
6 |
32 |
Rewarded for a successful mission. |
6 |
35 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
35 |
Continued as Agent (Intelligence). |
7 |
38 |
Befriended by a senior agent. |
7 |
39 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
8 |
39 |
Continued as Agent (Intelligence). |
8 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
43 |
Promoted to Agent (Intelligence) rank 3. |
9 |
43 |
Continued as Agent (Intelligence). |
9 |
44 |
An investigation takes on a dangerous turn. |
9 |
47 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
10 |
47 |
Continued as Agent (Intelligence). |
10 |
51 |
Advanced training in a specialist field. |
10 |
51 |
Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director. |