Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
23 |
Advanced training in a specialist field. |
3 |
24 |
Continued as Citizen (Corporate). |
3 |
27 |
Spent time maintaining and using heavy vehicles. |
3 |
28 |
Promoted to Citizen (Corporate) rank 1. |
4 |
28 |
Voluntarily left Corporate |
4 |
28 |
Failed to qualify for Surveyor (Scout). |
4 |
28 |
Switched to Drifter (Barbarian). |
4 |
32 |
Betrayed by a friend. One of Smith Snyder's Contacts or Allies betrays Smith Snyder, ending Smith Snyder's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
33 |
Find valuable salvage. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
38 |
Retired at age 38. |
7 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
40 |
Smith Snyder come into conflict with a splinter group Smith Snyder's own religion which maintains Smith Snyder's version is the wrong one. Gain 2 Rivals. |
8 |
40 |
Retired. |
8 |
43 |
Gained a contact. |
9 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
45 |
A new romantic starts. Gain an Ally. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |