Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Study Melee (Unarmed) as a hobby. |
1 |
22 |
Graduated. Gain an rival who is upset that Smith Wallace left the community. |
2 |
22 |
Became a Entertainer (Artist). |
2 |
26 |
Amnesia. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
29 |
Expose or are involved in a scandal of some sort. |
4 |
29 |
Failed to qualify for Star Marine (Marine). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Scout (Courier). |
4 |
32 |
Perform an exemplary service for the scouts. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Switched to Scout (Surveyor) with previous rank. |
5 |
36 |
When dealing with an alien race, Smith Wallace botch an opportunity to gather extra intelligence about them. |
5 |
36 |
Smith Wallace's ship is damaged, and Smith Wallace have to hitch-hike Smith Wallace's way back across the stars to the nearest scout base. |
5 |
36 |
Gain 4 Contacts. Gain 3 Enemies. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Returned to Scout (Courier). |
6 |
41 |
Perform an exemplary service for the scouts. |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Failed to qualify for Explorer (Scout). |
7 |
41 |
Continued as Scout (Courier). |
7 |
44 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
45 |
Continued as Scout (Courier). |
8 |
48 |
Smith Wallace's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
9 |
49 |
Continued as Scout (Courier). |
9 |
52 |
Smith Wallace's scout ship is one of the first on the scene to rescue the survivors of a disaster but Smith Wallace fail to help. Gain an Enemy. |
9 |
52 |
Smith Wallace inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
53 |
Forced to muster out. |