Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
Involved in a feud with a rival criminal organization. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
30 |
Backstab a fellow rogue for personal gain. |
3 |
30 |
Promoted to Rogue (Thief) rank 3. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
34 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
4 |
34 |
Promoted to Rogue (Thief) rank 4. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Rogue (Pirate) with the new title Lieutenant and previous rank. |
5 |
35 |
Sol Garrett spend months in the dangerous criminal underworld. |
6 |
38 |
Continued as Rogue (Pirate). |
6 |
42 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
45 |
Nearly killed. Owe 45,000 for medical bills. |
8 |
45 |
Became a Scholar (Field Researcher). |
8 |
49 |
Make a breakthrough in Sol Garrett's field. |
8 |
49 |
Promoted to Scholar (Field Researcher) rank 1. |
9 |
49 |
Continued as Scholar (Field Researcher). |
9 |
52 |
Scarred. Owe 2,500 for medical bills. |