Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Gained a contact. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Nearly killed. Owe 20,000 for medical bills. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Befriended by a senior agent. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
32 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
34 |
Squire Little accepted an offer of inducements to betray Squire Little's faith. Gain 330,000 in cash. |
6 |
36 |
Failed to qualify for Surveyor (Scout). |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
38 |
Betrayed by a friend. One of Squire Little's Contacts or Allies betrays Squire Little, ending Squire Little's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Failed to qualify for Law Enforcement (Agent). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
40 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
42 |
Opponents of Squire Little's belief system ambush Squire Little. |
8 |
42 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
9 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Retired. |
9 |
46 |
Good fortune. |
10 |
47 |
Moved to a new world. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |