Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Given advanced training in a specialist field |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
Imperial trade restrictions force Steve Franklin out of business. |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
36 |
Betrayed by a friend. One of Steve Franklin's Contacts or Allies betrays Steve Franklin, ending Steve Franklin's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Failed to qualify for Scientist (Scholar). |
6 |
36 |
Switched to Drifter (Wanderer). |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
42 |
Betrayed by a friend. One of Steve Franklin's Contacts or Allies betrays Steve Franklin, ending Steve Franklin's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Failed to qualify for Journalist (Entertainer). |
8 |
42 |
Continued as Drifter (Wanderer). |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
50 |
Contact with Government. |
10 |
50 |
Continued as Drifter (Wanderer). |
10 |
52 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |