Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Encounter a Psionic institute. |
2 |
26 |
Tested for psionic powers |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Became a Psion (Adept). |
3 |
29 |
Pick up potentially useful information using Sumner Duncan's psychic powers. |
4 |
30 |
Voluntarily left Adept |
4 |
30 |
Failed to qualify for Flight (Navy). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Navy (Flight) with the new title Crewman. |
4 |
33 |
Commanding officer takes an interest in Sumner Duncan's career. |
4 |
34 |
Commissioned in Navy (Flight) with the new title Ensign. |
4 |
34 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
5 |
34 |
Continued as Navy (Flight). |
5 |
35 |
Sumner Duncan foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
38 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
6 |
38 |
Continued as Navy (Flight). |
6 |
40 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
40 |
Failed to qualify for Physician (Scholar). |
7 |
40 |
Switched to Drifter (Wanderer). |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
46 |
Attacked by enemies and injured. |
8 |
46 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
46 |
Gain Enemy if Sumner Duncan don't already have one. |
8 |
48 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
50 |
Attacked by enemies and injured. |
9 |
50 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
50 |
Gain Enemy if Sumner Duncan don't already have one. |
9 |
52 |
Promoted to Drifter (Wanderer) rank 2. |