Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Join a social movement. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
27 |
Sydney Kennedy spend a great deal of time on the fringes of Charted Space. |
3 |
27 |
Sydney Kennedy's ship is damaged, and Sydney Kennedy have to hitch-hike Sydney Kennedy's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 4 Contacts. Gain 1 Enemies. |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
28 |
Sydney Kennedy spend a great deal of time on the fringes of Charted Space. |
4 |
28 |
Psychologically damaged by Sydney Kennedy's time in the scouts. |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
39 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Failed to qualify for Worker (Citizen). |
7 |
39 |
Became a Drifter (Barbarian). |
7 |
40 |
Offered job by a patron. Now owe him a favor. |
8 |
43 |
Switched to Scout (Explorer) with previous rank. |
8 |
46 |
A new romantic starts. Gain an Ally. |
9 |
47 |
Continued as Scout (Explorer). |
9 |
48 |
Birth or Death involving a family member or close friend. |
9 |
51 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |