Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
21 |
War breaks out, triggering a mandatory draft. |
1 |
21 |
Fled from the draft. |
1 |
21 |
Dropped out of the merchant academy. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
23 |
Gain Enemy if Thomas Sapping don't already have one. |
3 |
25 |
Continued as Drifter (Scavenger). |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
30 |
Attacked by enemies and injured. |
4 |
30 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Gain Enemy if Thomas Sapping don't already have one. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
36 |
Attacked by enemies and injured. |
5 |
36 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
36 |
Gain Enemy if Thomas Sapping don't already have one. |
5 |
37 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
41 |
Drafted into Merchant Marine |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
Thomas Sapping's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
44 |
Became a Entertainer (Performer). |
8 |
47 |
Good fortune |
9 |
48 |
Continued as Entertainer (Performer). |
9 |
50 |
Works is especially well received and popular, making Thomas Sapping a minor celebrity |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Retired at age 52. |