Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Tim Atkins have no idea what happened to Tim Atkins – they found Tim Atkins's ship drifting on the fringes of friendly space. |
2 |
21 |
Became a Rogue (Enforcer). |
2 |
22 |
A police detective or rival criminal forces Tim Atkins to flee and vows to hunt Tim Atkins down. Gain an Enemy. |
3 |
22 |
Became a Drifter (Barbarian). |
3 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
26 |
Continued as Drifter (Barbarian). |
4 |
30 |
Betrayed by a friend. One of Tim Atkins's Contacts or Allies betrays Tim Atkins, ending Tim Atkins's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Merchant (Free Trader). |
5 |
33 |
Risk Tim Atkins's fortune on a possibility lucrative deal and win. |
5 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
38 |
Given advanced training in a specialist field |
6 |
38 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
41 |
Make an unexpected connection outside Tim Atkins's normal circles. Gain a Contact. |
7 |
42 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
8 |
42 |
Continued as Merchant (Free Trader). |
8 |
44 |
A series of bad deals and decisions force Tim Atkins into bankruptcy. Tim Atkins salvages what Tim Atkins can. |
9 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
48 |
Continued as Believer (Mainstream Believer). |
10 |
51 |
Tim Atkins is sent to a new community or parish to preach The Word among the poor. |
10 |
52 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired at age 52. |