Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Psychologically damaged by Tomothy Gilbert's time in the scouts. |
2 |
19 |
Failed to qualify for Flight (Navy). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
20 |
Tomothy Gilbert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
20 |
Failed to qualify for Star Marine (Marine). |
3 |
20 |
Continued as Drifter (Wanderer). |
3 |
21 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
21 |
Became a Merchant (Broker). |
4 |
25 |
Make an unexpected connection outside Tomothy Gilbert's normal circles. Gain a Contact. |
4 |
25 |
Promoted to Merchant (Broker) rank 1. |
5 |
25 |
Continued as Merchant (Broker). |
5 |
28 |
A sudden war destroys Tomothy Gilbert's trade routes and contacts, forcing Tomothy Gilbert to flee that region of space. |
5 |
28 |
Gain rebels as Enemy |
6 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
32 |
Moved to a new world. |
6 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
32 |
Continued as Believer (Missionary/Humanitarian). |
7 |
34 |
Tomothy Gilbert refused an offer of inducements to betray Tomothy Gilbert's faith. Gain 6 enemies. |
7 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
36 |
Continued as Believer (Missionary/Humanitarian). |
8 |
40 |
A notable academic consults with Tomothy Gilbert about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
9 |
40 |
Continued as Believer (Missionary/Humanitarian). |
9 |
44 |
Opponents of Tomothy Gilbert's belief system ambush Tomothy Gilbert. |
9 |
44 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Retired. |
10 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |