Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Urmuup Ikhu's business or ship thrives. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
A sudden war destroys Urmuup Ikhu's trade routes and contacts, forcing Urmuup Ikhu to flee that region of space. |
5 |
36 |
Gain rebels as Enemy |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
38 |
Urmuup Ikhu do not know what happened to Urmuup Ikhu. There is a gap in Urmuup Ikhu's memory. |
7 |
38 |
Became a Rogue (Pirate) with the new title Lackey. |
7 |
40 |
Involved in a gambling ring. |
8 |
42 |
Voluntarily left Pirate |
8 |
42 |
Failed to qualify for Performer (Entertainer). |
8 |
42 |
Returned to Drifter (Scavenger). |
8 |
46 |
Urmuup Ikhu do not know what happened to Urmuup Ikhu. There is a gap in Urmuup Ikhu's memory. |
9 |
46 |
Switched to Merchant (Broker). |
9 |
49 |
Gained a contact. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Merchant (Broker). |
10 |
51 |
Risk Urmuup Ikhu's fortune on a possibility lucrative deal and win. |