Retired Experienced Trader Victor Lynch  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Luriani 54 M 1 (-2) 4 (-1) 1 (-2) 7 (0) 9 (1) 4 (-1)None141794
Committed, Coy
 
Skills
Advocate 1
Astrogation 0
Athletics 0
Broker 1
Deception 1
Diplomat 0
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Mechanic 0
Persuade 1
Pilot (Small Craft) 1
Profession (Hostile Environment/Contaminent) 1
Science (Physical Sciences) 0
Seafarer 0
Steward 0
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Free Trader Experienced Trader44
Marine Marine Support Marine01
Agent Corporate Agent 01
Drifter Barbarian 01
Believer Missionary/Humanitarian Junior Project Worker01
 
EducationGraduated
Spacer Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Aline Steward Ally 3 0 0 1 Luriani (F/24)
Nat Watts Rival 0 1 1 3 Luriani (M/11)
Relationship soured.
Elfrieda Carter Enemy 0 4 3 0 Luriani (F/23)
 
Term Age History
1 18 Entered a spacer community.
1 19 Contacted by an underground psionic group.
1 22 Graduated.
2 22 Became a Merchant (Free Trader).
2 26 Promoted to Merchant (Free Trader) rank 1.
3 26 Continued as Merchant (Free Trader).
3 28 Risk Victor Lynch's fortune on a possibility lucrative deal and win.
3 30 Promoted to Merchant (Free Trader) rank 2.
4 30 Continued as Merchant (Free Trader).
4 34 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4 34 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
5 34 Continued as Merchant (Free Trader).
5 38 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 38 Promoted to Merchant (Free Trader) rank 4.
6 38 Voluntarily left Free Trader
6 38 Failed to qualify for Law Enforcement (Agent).
6 38 Submitted to the draft.
6 38 Became a Marine (Marine Support) with the new title Marine.
6 41 A mission goes wrong and Victor Lynch is stranded behind enemy lines. Ejected from the service.
6 41 Tested for psionic powers
7 41 Became a Agent (Corporate Agent).
7 44 Life ruined by a criminal gang. Gain the gang as an Enemy
8 44 Failed to qualify for Free Trader (Merchant).
8 44 Became a Drifter (Barbarian).
8 46 Attacked by enemies and injured.
8 46 Severely injured. Owe 25,000 for medical bills.
8 46 Gain Enemy if Victor Lynch don't already have one.
8 48 Forced to muster out.
9 48 Aging Crisis. Owe 60,000 for medical bills.
9 48 Retired at age 48.
9 48 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 49 Victor Lynch retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 52 Aging Crisis. Owe 50,000 for medical bills.
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