Retired Pod Leader Walker Berry  

Species Age Sex Str Dex End Int Edu SocUPP
Dolphin, Imperium 54 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 5 (-1)111785
Servile, Loves Challenge, Nuanced
 
Skills
Animals (Handling) 1
Athletics (Dexterity) 2
Carouse 1
Electronics (Sensors) 1
Jack-of-All-Trades 1
Language 0
Leadership 1
Mechanic 1
Melee 0
Navigation 2
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession (Sports) 0
Recon 1
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Dolphin Civilian Nomad Pod Leader45
Dolphin Military Underwater Commando Private01
Scout Courier Scout25
 
Name Type Affinity Enmity Power Influence Species
Reta Butler Rival 1 1 1 1 Kargol (F/34)
Rosalee Pinkerton Enemy 0 5 5 2 Dolphin, Imperium (F/36)
 
Term Age History
1 12 Failed to qualify for University.
1 12 Became a Dolphin Civilian (Nomad).
1 14 Walker Berry discover a sunken vessel that contains valuable salvage.
1 16 Promoted to Dolphin Civilian (Nomad) rank 1.
2 16 Voluntarily left Nomad
2 16 Failed to qualify for Underwater Commando (Dolphin Military).
2 16 Continued as Dolphin Civilian (Nomad).
2 17 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 20 Promoted to Dolphin Civilian (Nomad) rank 2 with the new title Pod Leader.
3 20 Continued as Dolphin Civilian (Nomad).
3 23 Walker Berry have a chance to travel offworld on business and spend a long time in space.
3 24 Promoted to Dolphin Civilian (Nomad) rank 3.
4 24 Continued as Dolphin Civilian (Nomad).
4 25 Walker Berry volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of other Dolphins. Gain a Contact in the research field.
4 28 Promoted to Dolphin Civilian (Nomad) rank 4.
5 28 Continued as Dolphin Civilian (Nomad).
5 31 To war or insurgency erupts on Walker Berry's world. Walker Berry's business or home is destroyed, forcing Walker Berry into exile.
6 31 Became a Dolphin Military (Underwater Commando) with the new title Private.
6 33 An ambitious planetary operation goes badly wrong leaving Walker Berry beached ashore without functional protective gear. Dehydration and skin damage requires lengthy recovery.
7 33 Became a Scout (Courier).
7 37 Walker Berry's scout ship is one of the first on the scene to rescue the survivors of a disaster but Walker Berry fail to help. Gain an Enemy.
7 37 Nearly killed. Fully recovered. Owe 15,000 for medical bills.
8 37 Continued as Scout (Courier).
8 41 Spend several years jumping from world to world in Walker Berry's scout ship.
9 41 Aging Crisis. Owe 50,000 for medical bills.
9 41 Retired at age 41.
9 41 Continued as Scout (Courier).
9 44 Spend several years jumping from world to world in Walker Berry's scout ship.
10 45 Continued as Scout (Courier).
10 46 Spend several years jumping from world to world in Walker Berry's scout ship.
10 49 Promoted to Scout (Courier) rank 1 with the new title Scout.
11 49 Aging Crisis. Owe 40,000 for medical bills.
11 49 Continued as Scout (Courier).
11 51 Walker Berry survey an alien world.
11 53 Promoted to Scout (Courier) rank 2.
12 53 Aging Crisis. Owe 50,000 for medical bills.
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