Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Walker Elliott spend a great deal of time on the fringes of Charted Space. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Walker Elliott inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Walker Elliott spend a great deal of time on the fringes of Charted Space. |
3 |
29 |
Gain a contact in an alien race. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Explorer) with previous rank. |
4 |
32 |
Serve as the courier for an important message from the Imperium. |
4 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Surveyor (Scout). |
5 |
34 |
Continued as Scout (Explorer). |
5 |
36 |
Walker Elliott's ship is ambushed by enemy vessels. Walker Elliott successfully ran to the jump point. |
5 |
38 |
Promoted to Scout (Explorer) rank 2. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
39 |
Walker Elliott's scout ship is one of the first on the scene to rescue the survivors of a disaster but Walker Elliott fail to help. Gain an Enemy. |
6 |
39 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
42 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Returned to Scout (Courier). |
7 |
43 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
46 |
Continued as Scout (Courier). |
8 |
50 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
50 |
Became a Merchant (Broker). |
9 |
54 |
Make an unexpected connection outside Walker Elliott's normal circles. Gain a Contact. |