Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
One of Warren Saxon's pieces of art is stolen, and the investigation brings Warren Saxon into the criminal underworld. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
23 |
Find Ancient Technology. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Colonist (Citizen). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Make an unexpected connection outside Warren Saxon's normal circles. Gain a Contact. |
8 |
46 |
Voluntarily left Merchant Marine |
8 |
46 |
Became a Rogue (Pirate) with the new title Lackey. |
8 |
47 |
Warren Saxon spend months in the dangerous criminal underworld. |
8 |
50 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
9 |
50 |
Continued as Rogue (Pirate). |
9 |
52 |
A police detective or rival criminal forces Warren Saxon to flee and vows to hunt Warren Saxon down. Gain an Enemy. |