Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Nearly killed. Owe 22,500 for medical bills. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Make an unexpected connection outside Wayman Barnett's normal circles. Gain a Contact. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Forced to muster out. |
4 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
33 |
Wayman Barnett's work ends up coming home with Wayman Barnett, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
33 |
Became a Scholar (Scientist). |
5 |
36 |
Make a breakthrough in Wayman Barnett's field. |
5 |
37 |
Promoted to Scholar (Scientist) rank 1. |
6 |
37 |
Continued as Scholar (Scientist). |
6 |
38 |
Advanced training in a specialist field. |
7 |
41 |
Continued as Scholar (Scientist). |
7 |
45 |
Advanced training in a specialist field. |
7 |
45 |
Promoted to Scholar (Scientist) rank 2. |
8 |
45 |
Continued as Scholar (Scientist). |
8 |
47 |
Make a breakthrough in Wayman Barnett's field. |
9 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Attempted to change assignments. |
9 |
49 |
Failed to qualify for Physician (Scholar). |
9 |
49 |
Continued as Scholar (Scientist). |
9 |
50 |
A rival researcher blackens Wayman Barnett's name or steals Wayman Barnett's research. Gain a Rival. |
10 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |