Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
27 |
Find valuable salvage. |
3 |
29 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
32 |
Attacked by enemies and injured. |
4 |
32 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
32 |
Gain Enemy if Wayne Bowman don't already have one. |
4 |
33 |
Promoted to Drifter (Barbarian) rank 3. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
36 |
Amnesia. |
5 |
37 |
Promoted to Drifter (Barbarian) rank 4 with the new title Chieftain. |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
42 |
Wayne Bowman faith is shaken. |
8 |
45 |
Continued as Believer (Holy Warrior). |
8 |
48 |
Opponents of Wayne Bowman's belief system ambush Wayne Bowman. |
8 |
48 |
Lost eye or limb. Owe 5,000 for medical bills. |
9 |
48 |
Failed to qualify for Corporate Agent (Agent). |
9 |
48 |
Submitted to the draft. |
9 |
48 |
Became a Scout (Surveyor). |
9 |
49 |
Wayne Bowman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wayne Bowman fail to help. Gain an Enemy. |
9 |
49 |
Wayne Bowman inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
52 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |