Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Involved in the planning of an impressive heist. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
25 |
Arrested and charged. |
2 |
25 |
Hired a lawyer to beat the charges. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Continued as Rogue (Thief). |
3 |
30 |
Crime pays off. Gain victim as Enemy. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
33 |
Webb Dean spend months in the dangerous criminal underworld. |
4 |
34 |
Promoted to Rogue (Thief) rank 2. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
35 |
Arrested |
6 |
35 |
Became a Prisoner (Fixer). |
6 |
39 |
Disgraced. Word of Webb Dean's criminal past reaches Webb Dean's homeworld. |
6 |
39 |
Promoted to Prisoner (Fixer) rank 1. |
6 |
39 |
Paroled from prison. |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
42 |
Moved to a new world. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
45 |
Gained a contact. |
8 |
47 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
51 |
Attacked by enemies that Webb Dean easily defeat. |
9 |
51 |
Gain Enemy if Webb Dean don't already have one. |