Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
A series of bad deals and decisions force West Fabble into bankruptcy. West Fabble salvages what West Fabble can. |
4 |
30 |
Became a Rogue (Enforcer). |
4 |
32 |
A crime lord considers West Fabble his protégé. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
36 |
Involved in a feud with a rival criminal organization. |
5 |
38 |
Promoted to Rogue (Enforcer) rank 2. |
6 |
38 |
Continued as Rogue (Enforcer). |
6 |
41 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Retired. |
7 |
46 |
Betrayal. Convert an Ally into a Rival or Enemy. |
8 |
50 |
Moved to a new world. |
9 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
54 |
Good fortune. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |