Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Scout (Explorer). |
2 |
22 |
Spend several years jumping from world to world in Wewa-Datpat's scout ship. |
2 |
24 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Explorer). |
3 |
27 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
4 |
27 |
Failed to qualify for Worker (Citizen). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
28 |
Wewa-Datpat run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
28 |
Became a Merchant (Free Trader). |
5 |
30 |
Given advanced training in a specialist field |
5 |
32 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
32 |
Voluntarily left Free Trader |
6 |
32 |
Switched to Drifter (Wanderer). |
6 |
34 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
34 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
34 |
Retired at age 34. |
7 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
35 |
Wewa-Datpat is caught in the periphery of a scandal. |
7 |
35 |
Demoted to Believer (Holy Warrior) rank -1. |
8 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
38 |
Continued as Believer (Holy Warrior). |
8 |
42 |
Wewa-Datpat aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
42 |
Retired. |
9 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Good fortune. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |