Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Wheeler Sim's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
20 |
Failed to qualify for Pirate (Rogue). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
During a battle, defeat or victory depends on Wheeler Sim's actions. Wheeler Sim actions lead to an honorabe discharge. |
3 |
23 |
Became a Army (Cavalry) with the new title Private. |
3 |
25 |
Surrounded and outnumbered by the enemy, Wheeler Sim hold out until relief arrives. |
3 |
27 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
3 |
27 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
4 |
27 |
Continued as Army (Cavalry). |
4 |
31 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
33 |
Gained a contact. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
39 |
Wheeler Sim run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
40 |
Wheeler Sim retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
43 |
Continued as Believer (Mainstream Believer). |
8 |
45 |
Wheeler Sim is sent to a new community or parish to preach The Word among the poor. |
9 |
47 |
Continued as Believer (Mainstream Believer). |
9 |
51 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |