Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Vessel participates in a notable military engagement. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Line/Crew) with previous rank. |
2 |
25 |
Wilbur Johnston foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
27 |
Gained a contact. |
3 |
30 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Navy (Engineer/Gunner) with previous rank. |
4 |
34 |
Special assignment or duty on board ship. |
5 |
34 |
Voluntarily left Engineer/Gunner |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
35 |
Offered job by a patron. Now owe him a favor. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
41 |
Join a conspiracy of nobles that were caught. |
6 |
41 |
Political manoeuvrings usurp Wilbur Johnston's position. Gain a Rival. |
7 |
42 |
Continued as Noble (Diplomat). |
7 |
43 |
Become deeply involved in politics on Wilbur Johnston's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
46 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
8 |
46 |
Continued as Noble (Diplomat). |
8 |
49 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
8 |
50 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Switched to Noble (Administrator) with the new title Supervisor and previous rank. |
9 |
51 |
Inherit a gift from a rich relative. |