Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
An investigation, tour, project or expedition goes wrong, stranding William Anderson far from home. |
2 |
19 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
21 |
A job goes wrong, forcing William Anderson to flee off-planet. |
3 |
21 |
Failed to qualify for Scientist (Scholar). |
3 |
21 |
Became a Drifter (Scavenger). |
3 |
23 |
Survived a risky adventure but gained nothing. |
4 |
25 |
Continued as Drifter (Scavenger). |
4 |
28 |
William Anderson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
36 |
Returned to Entertainer (Performer). |
7 |
38 |
Good fortune |
7 |
40 |
Promoted to Entertainer (Performer) rank 1. |
8 |
40 |
Continued as Entertainer (Performer). |
8 |
43 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
8 |
44 |
Promoted to Entertainer (Performer) rank 2. |
9 |
44 |
Continued as Entertainer (Performer). |
9 |
47 |
Public opinion turns on William Anderson. |
10 |
47 |
Failed to qualify for Broker (Merchant). |
10 |
47 |
Submitted to the draft. |
10 |
47 |
Became a Agent (Law Enforcement) with the new title Rookie. |
10 |
50 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |