Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
21 |
Failed to qualify for Flight (Navy). |
3 |
21 |
Became a Drifter (Wanderer). |
3 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
22 |
Failed to qualify for Field Researcher (Scholar). |
4 |
22 |
Switched to Drifter (Barbarian). |
4 |
25 |
Betrayed by a friend. One of Willie Davis's Contacts or Allies betrays Willie Davis, ending Willie Davis's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
25 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
25 |
Switched to Drifter (Scavenger). |
5 |
26 |
Amnesia. |
6 |
29 |
Continued as Drifter (Scavenger). |
6 |
32 |
Amnesia. |
7 |
33 |
Continued as Drifter (Scavenger). |
7 |
36 |
Attempted a risky adventure and was injured. |
7 |
36 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
37 |
Continued as Drifter (Scavenger). |
8 |
40 |
Offered job by a patron. Now owe him a favor. |
8 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
41 |
Became a Merchant (Broker). |
9 |
42 |
Embroiled in legal trouble. |
10 |
45 |
Continued as Merchant (Broker). |
10 |
49 |
Given advanced training in a specialist field |
10 |
49 |
Promoted to Merchant (Broker) rank 1. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Continued as Merchant (Broker). |
11 |
52 |
A new romantic starts. Gain an Ally. |
11 |
53 |
Promoted to Merchant (Broker) rank 2. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |