Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Willie Myers is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
1 |
22 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
25 |
Willie Myers aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
25 |
Became a Scout (Surveyor). |
3 |
27 |
Willie Myers's scout ship is one of the first on the scene to rescue the survivors of a disaster but Willie Myers fail to help. Gain an Enemy. |
3 |
27 |
Psychologically damaged by Willie Myers's time in the scouts. |
3 |
29 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
29 |
Continued as Scout (Surveyor). |
4 |
30 |
Severely injured. Owe 12,500 for medical bills. |
5 |
30 |
Became a Citizen (Colonist). |
5 |
33 |
Spent time maintaining and using heavy vehicles. |
6 |
34 |
Continued as Citizen (Colonist). |
6 |
38 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
38 |
Failed to qualify for Enforcer (Rogue). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Switched to Scout (Courier) with previous rank. |
7 |
42 |
Perform an exemplary service for the scouts. |
8 |
42 |
Attempted to change assignments. |
8 |
42 |
Failed to qualify for Surveyor (Scout). |
8 |
42 |
Continued as Scout (Courier). |
8 |
45 |
Willie Myers spend a great deal of time on the fringes of Charted Space. |
8 |
45 |
Psychologically damaged by Willie Myers's time in the scouts. |
8 |
46 |
Promoted to Scout (Courier) rank 2. |
9 |
46 |
Attempted to change assignments. |
9 |
46 |
Returned to Scout (Surveyor). |
9 |
47 |
A new romantic starts. Gain an Ally. |
9 |
50 |
Promoted to Scout (Surveyor) rank 2. |
10 |
50 |
Continued as Scout (Surveyor). |
10 |
52 |
Willie Myers's ship is damaged, and Willie Myers have to hitch-hike Willie Myers's way back across the stars to the nearest scout base. |
10 |
52 |
Gain 6 Contacts. Gain 2 Enemies. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |