Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Moved to a new world. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Agent (Corporate Agent). |
3 |
29 |
Rewarded for a successful mission. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Established a network of contacts. Gain 1 contacts. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
37 |
Victim of a crime |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
42 |
Amnesia. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 3. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
43 |
Winfred Allen went above and beyond the call of duty. |
8 |
46 |
Continued as Agent (Corporate Agent). |
8 |
48 |
Established a network of contacts. Gain 3 contacts. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Drifter (Wanderer). |
9 |
53 |
Winfred Allen run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |