Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Made lifelong friends. Gain 1 Allies. |
1 |
24 |
Left the colonies. |
2 |
24 |
Became a Merchant (Broker). |
2 |
25 |
Risk Wm Remmington's fortune on a possibility lucrative deal and win. |
3 |
28 |
Continued as Merchant (Broker). |
3 |
32 |
Wm Remmington's business or ship thrives. |
3 |
32 |
Promoted to Merchant (Broker) rank 1. |
4 |
32 |
Continued as Merchant (Broker). |
4 |
36 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
36 |
Continued as Merchant (Broker). |
5 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
40 |
Continued as Merchant (Broker). |
6 |
44 |
Promoted to Merchant (Broker) rank 2. |
7 |
44 |
Continued as Merchant (Broker). |
7 |
47 |
Given advanced training in a specialist field |
7 |
48 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
48 |
Continued as Merchant (Broker). |
8 |
49 |
Embroiled in legal trouble. |
8 |
52 |
Promoted to Merchant (Broker) rank 4. |