Retired Junior Project Worker Adolph Simmons  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 55 M 1 (-2) 3 (-1) 4 (-1) 7 (0) 6 (0) 8 (0)134768
Over wrought, Heartwarming grin
 
Skills
Admin 0
Athletics (Strength) 1
Broker 1
Drive 0
Electronics 0
Flyer 0
Gun Combat (Slug) 1
Heavy Weapons 0
Melee (Unarmed) 1
Profession (Colonist) 0
Stealth 1
Survival 2
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Believer Holy Warrior Hopeful01
Army Cavalry Private01
Citizen Corporate 01
Drifter Scavenger 02
Drifter Barbarian 14
Believer Missionary/Humanitarian Junior Project Worker01
Merchant Broker 11
 
Name Type Affinity Enmity Power Influence Species
Miriam Dixon Enemy 0 3 3 1 Ayansh'i (F/22)
Benjamine Lane Enemy 0 4 0 1 Kargol (M/14)
Elena Carson Rival 1 3 2 2 Luriani (F/21)
Polly Riley Rival 1 2 1 1 Ayansh'i (F/25)
Bobby Soto Rival 1 2 0 0 Ayansh'i (M/80)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 20 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2 20 Became a Believer (Holy Warrior) with the new title Hopeful.
2 21 Adolph Simmons aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
3 21 Failed to qualify for Line/Crew (Navy).
3 21 Submitted to the draft.
3 21 Became a Army (Cavalry) with the new title Private.
3 23 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
3 23 Gain rebels as Enemy
4 23 Became a Citizen (Corporate).
4 24 A revolution, attack or other unusual event throws Adolph Simmons's life into chaos, forcing Adolph Simmons to leave the planet.
5 24 Failed to qualify for Army Support (Army).
5 24 Became a Drifter (Scavenger).
5 28 Find an Alien Artifact.
6 28 Continued as Drifter (Scavenger).
6 29 Injured. Fully recovered. Owe 2,500 for medical bills.
7 29 Failed to qualify for Merchant Academy.
7 29 Switched to Drifter (Barbarian).
7 31 Attempted a risky adventure and was wildly successful.
8 33 Continued as Drifter (Barbarian).
8 36 Attacked by enemies that Adolph Simmons easily defeat.
8 36 Gain Enemy if Adolph Simmons don't already have one.
8 37 Promoted to Drifter (Barbarian) rank 1.
9 37 Continued as Drifter (Barbarian).
9 39 Attacked by enemies and injured.
9 39 Severely injured. Owe 10,000 for medical bills.
9 39 Gain Enemy if Adolph Simmons don't already have one.
10 41 Voluntarily left Barbarian
10 41 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 44 Adolph Simmons come into conflict with a splinter group Adolph Simmons's own religion which maintains Adolph Simmons's version is the wrong one. Gain 3 Rivals.
11 44 Returned to Drifter (Barbarian).
11 47 Offered job by a patron. Now owe him a favor.
12 48 Became a Merchant (Broker).
12 50 Embroiled in legal trouble.
12 52 Promoted to Merchant (Broker) rank 1.
13 52 Aging Crisis. Owe 10,000 for medical bills.
13 52 Retired at age 52.
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