Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Established a network of contacts. Gain 1 contacts. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Established a network of contacts. Gain 2 contacts. |
3 |
26 |
Voluntarily left Corporate Agent |
3 |
26 |
Became a Scout (Surveyor). |
3 |
28 |
Spend several years jumping from world to world in Aiirrii Shiiemdir's scout ship. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Aiirrii Shiiemdir's scout ship is one of the first on the scene to rescue the survivors of a disaster but Aiirrii Shiiemdir fail to help. Gain an Enemy. |
4 |
32 |
Psychologically damaged by Aiirrii Shiiemdir's time in the scouts. |
4 |
34 |
Promoted to Scout (Surveyor) rank 2. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
38 |
Severely injured. Owe 1,250 for medical bills. |
6 |
38 |
Failed to qualify for Corporate (Citizen). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
46 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
50 |
Aiirrii Shiiemdir's work ends up coming home with Aiirrii Shiiemdir, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
50 |
Failed to qualify for Worker (Citizen). |
9 |
50 |
Became a Drifter (Scavenger). |
9 |
53 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
53 |
Retired at age 53. |