Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
Study Profession (Worker/Metalworking) as a hobby. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Alex Forrest's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alex Forrest fail to help. Gain an Enemy. |
2 |
26 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Alex Forrest's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
4 |
30 |
Failed to qualify for Corporate (Citizen). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
32 |
Psychologically damaged by Alex Forrest's time in the scouts. |
5 |
32 |
Became a Scholar (Physician). |
5 |
35 |
Refuse to join a cheat in some fashion. |
6 |
36 |
Continued as Scholar (Physician). |
6 |
38 |
Gained a contact. |
6 |
40 |
Promoted to Scholar (Physician) rank 1. |
7 |
40 |
Continued as Scholar (Physician). |
7 |
43 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Failed to qualify for Field Researcher (Scholar). |
8 |
44 |
Continued as Scholar (Physician). |
8 |
46 |
A new romantic starts. Gain an Ally. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
51 |
Imperial trade restrictions force Alex Forrest out of business. |
10 |
51 |
Became a Drifter (Scavenger). |
10 |
54 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Retired at age 54. |