Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Study Heavy Weapons (Man Portable) as a hobby. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Citizen (Colonist). |
2 |
30 |
Advanced training in a specialist field. |
2 |
31 |
Promoted to Citizen (Colonist) rank 1. |
3 |
31 |
Continued as Citizen (Colonist). |
3 |
34 |
Alf Magrath gain experience in a technical field as a computer operator or surveyor. |
3 |
35 |
Forced to continue current assignment. |
3 |
35 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
35 |
Continued as Citizen (Colonist). |
4 |
38 |
Alf Magrath befriend a superior in the corporation or the colony. |
4 |
39 |
Promoted to Citizen (Colonist) rank 3. |
5 |
39 |
Continued as Citizen (Colonist). |
5 |
42 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
45 |
Opponents of Alf Magrath's belief system ambush Alf Magrath. |
6 |
45 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
45 |
Retired at age 45. |
7 |
45 |
Retired. |
7 |
46 |
Gained a contact. |
8 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |