Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Spend time with an alien race. Gain a contact. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
23 |
Alf Peters's ship is damaged, and Alf Peters have to hitch-hike Alf Peters's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 6 Contacts. Gain 3 Enemies. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Alf Peters's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alf Peters fail to help. Gain an Enemy. |
3 |
30 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
33 |
Alf Peters's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
5 |
34 |
Failed to qualify for Intelligence (Agent). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
35 |
Gained a contact. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
40 |
Scarred. Owe 5,000 for medical bills. |
7 |
40 |
Became a Merchant (Broker). |
7 |
43 |
Given advanced training in a specialist field |
7 |
44 |
Promoted to Merchant (Broker) rank 1. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
45 |
A good deal ensures Alf Peters is living the high life for a few years. |
8 |
48 |
Promoted to Merchant (Broker) rank 2. |
9 |
48 |
Continued as Merchant (Broker). |
9 |
50 |
Given advanced training in a specialist field |
9 |
52 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |