Retired Scout Alf Rouse  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 55 M 1 (-2) 3 (-1) 1 (-2) 8 (0) 11 (1) 7 (0)1318B7
Pathetic, Always looks disheveled
 
Skills
Admin 1
Art (Presentation) 0
Astrogation 0
Drive 0
Engineer (Life Support) 1
Gun Combat (Energy) 1
Language 0
Mechanic 0
Pilot 0
Profession (Worker) 0
Recon 1
Science (Robotic Sciences) 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout11
Drifter Wanderer 03
Drifter Scavenger 04
Believer Mainstream Believer Lay Person02
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Jake Clubb Enemy 0 3 5 1 Zaris (M/50)
Rosie Gardner Contact 0 1 4 2 Vlazhdumecta (F/22)
Rosie Gardner gains in power.
Stephanie Fuller Contact 2 1 4 3 Solomani, Imperium (F/18)
Aaron Kinghead Contact 2 2 5 2 Vlazhdumecta (M/66)
Aaron Kinghead is in desperate trouble and could use the character’s help.
Wa-ab Athwe Contact 2 1 2 1 Bwap (F/30)
Wa-ab Athwe is out of contact doing something interesting but not suspicious.
Lucien Manning Enemy 0 3 0 1 Suerrat (M/58)
Luetta Nisbet Enemy 0 1 0 3 Vlazhdumecta (F/23)
Luetta Nisbet is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Failed to qualify for Merchant Academy.
1 18 Submitted to the draft.
1 18 Became a Scout (Explorer).
1 20 Alf Rouse's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alf Rouse fail to help. Gain an Enemy.
1 20 Alf Rouse's ship is damaged, and Alf Rouse have to hitch-hike Alf Rouse's way back across the stars to the nearest scout base.
1 20 Gain 4 Contacts. Gain 2 Enemies.
1 22 Promoted to Scout (Explorer) rank 1 with the new title Scout.
2 22 Voluntarily left Explorer
2 22 Failed to qualify for Merchant Marine (Merchant).
2 22 Became a Drifter (Wanderer).
2 26 Alf Rouse run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 26 Failed to qualify for Enforcer (Rogue).
3 26 Continued as Drifter (Wanderer).
3 30 Attacked by enemies that Alf Rouse easily defeat.
3 30 Gain Enemy if Alf Rouse don't already have one.
4 30 Continued as Drifter (Wanderer).
4 31 Betrayed by a friend. One of Alf Rouse's Contacts or Allies betrays Alf Rouse, ending Alf Rouse's career. That Contact or Ally becomes a Rival or Enemy.
5 31 Failed to qualify for Enforcer (Rogue).
5 31 Switched to Drifter (Scavenger).
5 34 Alf Rouse do not know what happened to Alf Rouse. There is a gap in Alf Rouse's memory.
6 34 Failed to qualify for Merchant Academy.
6 34 Continued as Drifter (Scavenger).
6 35 Find an Alien Artifact.
7 38 Continued as Drifter (Scavenger).
7 42 Attacked by enemies and injured.
7 42 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
7 42 Gain Enemy if Alf Rouse don't already have one.
8 42 Continued as Drifter (Scavenger).
8 43 Alf Rouse do not know what happened to Alf Rouse. There is a gap in Alf Rouse's memory.
9 43 Aging Crisis. Owe 40,000 for medical bills.
9 43 Retired at age 43.
9 43 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 47 Alf Rouse retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 47 Aging Crisis. Owe 10,000 for medical bills.
10 47 Continued as Believer (Mainstream Believer).
10 49 Alf Rouse is sent to a new community or parish to preach The Word among the poor.
10 51 Forced to muster out.
11 51 Aging Crisis. Owe 60,000 for medical bills.
11 51 Retired.
11 52 Accused of a crime.
12 55 Aging Crisis. Owe 30,000 for medical bills.
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