Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Gained a contact. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
26 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Became a Scholar (Field Researcher). |
3 |
30 |
Nearly killed. Owe 5,000 for medical bills. |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Alvis Graves run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
34 |
Failed to qualify for Free Trader (Merchant). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Soulhunter (Soulhunter Support) with the new title Least Claw. |
5 |
38 |
Foiled an attempted crime onboard Alvis Graves's ship or in Alvis Graves's unit, such as mutiny, sabotage, smuggling, or conspiracy. Gain an enemy |
6 |
38 |
Aging Crisis. Owe 60,000 for medical bills. |
6 |
38 |
Retired at age 38. |
6 |
38 |
Continued as Soulhunter (Soulhunter Support). |
6 |
39 |
Severely injured. Fully recovered. |
7 |
39 |
Retired. |
7 |
43 |
Moved to a new world. |
8 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
45 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Moved to a new world. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |