Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Ama Imdirkudkhii inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
21 |
Failed to qualify for Merchant Academy. |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Failed to qualify for Line/Crew (Navy). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
28 |
Ama Imdirkudkhii do not know what happened to Ama Imdirkudkhii. There is a gap in Ama Imdirkudkhii's memory. |
4 |
28 |
Switched to Agent (Corporate Agent). |
4 |
32 |
Go undercover to investigate an enemy. |
4 |
32 |
Betrayed by a friend. One of Ama Imdirkudkhii's Contacts or Allies betrays Ama Imdirkudkhii, ending Ama Imdirkudkhii's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
32 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
32 |
Continued as Agent (Corporate Agent). |
5 |
34 |
Rewarded for a successful mission. |
5 |
36 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
37 |
Ama Imdirkudkhii's work ends up coming home with Ama Imdirkudkhii, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
40 |
Promoted to Agent (Corporate Agent) rank 3. |
7 |
40 |
Continued as Agent (Corporate Agent). |
7 |
41 |
Ama Imdirkudkhii went above and beyond the call of duty. |
8 |
44 |
Continued as Agent (Corporate Agent). |
8 |
47 |
Befriended by a senior agent. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Switched to Scout (Explorer) with previous rank. |
9 |
49 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
49 |
Entered Merchant Academy with the Shipboard curriculum. |
10 |
53 |
Gained a contact. |
10 |
53 |
Graduated. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Retired at age 53. |