Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Involved in a feud with a rival criminal organization. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Worker (Citizen). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
31 |
Ambrose Lamb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Citizen (Worker). |
5 |
35 |
Ambrose Lamb learn something Ambrose Lamb should not have – a corporate secret, a political scandal – which Ambrose Lamb can profit from illegally. |
5 |
35 |
Promoted to Citizen (Worker) rank 1. |
6 |
35 |
Continued as Citizen (Worker). |
6 |
39 |
Gained a contact. |
6 |
39 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
39 |
Continued as Citizen (Worker). |
7 |
41 |
Ambrose Lamb learn something Ambrose Lamb should not have – a corporate secret, a political scandal – which Ambrose Lamb can profit from illegally. |
8 |
43 |
Continued as Citizen (Worker). |
8 |
46 |
Ambrose Lamb's business expands, Ambrose Lamb's corporation grows, or the colony thrives. |
9 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Citizen (Worker). |
9 |
50 |
Hard times caused by a lack of interstellar trade costs Ambrose Lamb Ambrose Lamb's job. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
52 |
Ambrose Lamb aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |