Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
21 |
Suffered a deep tragedy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
Amos Desmond is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Amos Desmond as an Enemy. |
3 |
23 |
Failed to qualify for Star Marine (Marine). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
27 |
Offered job by a patron. Now owe him a favor. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Returned to Navy (Flight). |
4 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
31 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
31 |
Continued as Navy (Flight). |
5 |
33 |
Advanced training in a specialist field. |
5 |
35 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
6 |
35 |
Continued as Navy (Flight). |
6 |
36 |
Vessel participates in a diplomatic mission. |
6 |
39 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
7 |
39 |
Continued as Navy (Flight). |
7 |
40 |
Amos Desmond join a gambling circle on board. |
7 |
43 |
Promoted to Navy (Flight) rank 4 with the new title Petty Officer, 1st class. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Citizen (Corporate). |
8 |
47 |
A revolution, attack or other unusual event throws Amos Desmond's life into chaos, forcing Amos Desmond to leave the planet. |
9 |
47 |
Became a Scout (Surveyor). |
9 |
50 |
Perform an exemplary service for the scouts. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Attempted to change assignments. |
10 |
51 |
Failed to qualify for Explorer (Scout). |
10 |
51 |
Continued as Scout (Surveyor). |
10 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |